Last night I did a build of Open Transport Tycoon on my Raspberry Pi. The build process took about an hour to complete but it actually runs quite well. Check out the video below.
This game may well have made me drop a grade at University. If you’ve never played it before, basically just imagine a giant train set but where the trains carry different stuff like passengers, coal, wood, steel and goods. The objective is to make money by being paid to transport things around. You start in the year 1950 and as time progresses you get to use more and more futuristic technology to do this. Fiendishly addictive.
You can download my R-Pi build of the game from here. However you need to supply some of the original data files from the retail game yourself. This is basically the game data/ folder with the GRF files. If you don’t have the original game you can try some free alternative data files from here (I have not tested these myself yet).
Run the game using the ./start.sh file that comes with my binaries, just like Quake 3.
I recommend turning off two detail settings to improve performance. These are Full Detail and Full Animation and they can be found under the Spanner Icon at the top when in game. I would also suggest to create a fairly small map, maybe 64×64 or 128×128. The performance will likely be improved a lot by accelerated X drivers, so when they become available this will probably play like a dream.